Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

The Vuil'raith Cabal

Source: Prophecy of Kings

Starting Units

Ground forces
Structures

Home System

  • Acheron

    40

Commodities

2

Starting Technologies

Faction Abilities

Devour

Capture your opponent's non-structure units that are destroyed during combat.

Amalgamation

When you produce a unit, you may return 1 captured unit of that type to produce that unit without spending resources.

Riftmeld

When you research a unit upgrade technology, you may return 1 captured unit of that type to ignore all of that technology's prerequisites.

Faction Units

Dimensional Tear I

Vuil'raith Cabal Space Dock

This system is a gravity rift; your ships do not roll for this gravity rift. Place a dimensional tear token beneath this unit as a reminder.

Up to 6 fighters in this system do not count against your ships' capacity.

PRODUCTION 5

Flagship

The Terror Between

Capture all other non-structure units that are destroyed in this system, including your own.

SUSTAIN DAMAGE · BOMBARDMENT 5

8cost
5 (×2)combat
1move
3capacity

Mech

Reanimator

When your infantry on this planet are destroyed, place them on your faction sheet; those units are captured.

SUSTAIN DAMAGE

2cost
6combat

Monument

She Consumes Worlds

DEPLOY: When you gain control of a planet that contains 1 or more structures, you may place this unit on that planet and capture each other structure on that planet as if it were a non-fighter ship.

PRODUCTION 1

Placement
HazardousIndustrialCulturalLegendary

Leaders

The Stillness of Stars
agentOppressive Silence
Unlock: Always Unlocked

After another player replenishes commodities:

You may exhaust this card to convert their commodities to trade goods and capture 1 unit from their reinforcements that has a cost equal to or lower than their commodity value.

That Which Molds Flesh
commanderGrisly Abomination
Unlock: Have units in 3 gravity rifts.

When you produce fighter or infantry units:

Up to 2 of those units do not count against your PRODUCTION limit.

It Feeds on Carrion - Dimensional Anchor
heroTwisted Horror - Event Horizon
Unlock: Have 3 scored objectives.

ACTION: Each other player rolls a die for each of their non-fighter ships that are in or adjacent to a system that contains a dimensional tear; on a 1-3, capture that unit. If this causes a player's ground forces or fighter to be removed, also capture those units.

Then, purge this card.

Faction Promissory Note

Crucible

After you activate a system:

Your ships do not roll for gravity rifts during this movement; apply an additional +1 to the move values of your ships that would move out of or through a gravity rift instead.

Then, return this card to the Vuil'raith player.

Breakthrough

Al'Raith Ix Ianovar

This breakthrough causes The Fracture to enter play without a roll, if it is not already in play. After this card enters play, move up to 2 ingress tokens into systems that contain gravity rifts.

Apply +1 to the MOVE value of each of your ships that start their movement in The Fracture.

Synergy
WarfareBiotic

Faction Technologies

Vuil'raith Cabal Space Dock

This system is a gravity rift; your ships do not roll for this gravity rift. Place a dimensional tear token beneath this unit as a reminder.

Up to 12 fighters in this system do not count against your ships' capacity.

PRODUCTION 7

Prerequisites: CyberneticCybernetic

Vuil'raith Cabal Space Dock

This system is a gravity rift; your ships do not roll for this gravity rift. Place a dimensional tear token beneath this unit as a reminder.

Up to 10 fighters in this system do not count against your ships' capacity. 1 non-fighter ship in this system does not count against your fleet pool.

PRODUCTION 7

Prerequisites: CyberneticCybernetic

Vuil'raith Cabal Space Dock

This system is a gravity rift; your ships do not roll for this gravity rift. Place a dimensional tear token beneath this unit as a reminder.

Up to 13 fighters in this system do not count against your ships' capacity.

During your turn, you may treat this space dock and this planet as if they were in your home system.

PRODUCTION 8

Prerequisites: CyberneticCybernetic

ACTION: Exhaust this card to choose another player's non-structure unit in a system that is adjacent to 1 or more of your space docks. Capture 1 unit of that type from that player's reinforcements.

Prerequisites: Warfare

ACTION: Exhaust this card to choose another player's non-structure unit in a system that is adjacent to 1 or more of your space docks. Capture 1 unit of that type from that player's reinforcements.

Prerequisites: Warfare