Bribery
After the votes cast on an agenda are tallied: Spend any number of trade goods. For each trade good spent, add 2 additional votes to your total.Action card
This is just a preview.This version is not currently in your build – your build uses the version.
Elect
After the votes cast on an agenda are tallied:
Spend any number of trade goods. For each trade good spent, add 2 additional votes to your total.
1in the deck
–chance to draw
Nocomponent action
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ClarificationsSelect rulings confidence level
tirules.com
- A player may spend zero trade goods when they play Bribery.
- A player must have cast votes for an outcome to play Bribery, and the additional votes must be cast for the same outcome.
- Bribery is played before any effects that change the outcome of an agenda.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Interactions
tirules.com
- Bribery must be played before the agenda is revealed.
- Bribery must be played before the agenda is revealed.
- Bribery must be played before the agenda is revealed.
- Bribery must be played before the agenda is revealed.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord