New Constitution
When this agenda is revealed, if there are no laws in play, discard this card and reveal another agenda from the top of the deck. For: Discard all laws from play. At the start of the next strategy phase, each player exhausts each planet in their home system. Against: No effect.This is just a preview.This version is not currently in your build – your build uses the version.
Directive
Elect
When this agenda is revealed, if there are no laws in play, discard this card and reveal another agenda from the top of the deck.
:
For: Discard all laws from play. At the start of the next strategy phase, each player exhausts each planet in their home system.
Against: No effect.
Versions of this agendaSelect one to preview
ClarificationsSelect rulings confidence level
- If a player controls planets in another player’s home system, those planets are not exhausted by the “For” outcome of New Constitution.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Interactions
- If the speaker draws New Constitution when that agenda would be discarded if revealed, both New Constitution and Covert Legislation are discarded.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord