Watcher
You may remove this unit from a system that contains or is adjacent to another player's units to cancel an action card played by that player.This is just a preview.This version is not currently in your build – your build uses the version.
Mech
Elect
:
You may remove this unit from a system that contains or is adjacent to another player's units to cancel an action card played by that player.
SUSTAIN DAMAGE
ClarificationsSelect rulings confidence level
- This effect may cancel a Sabotage action card.
- The Watcher must be adjacent to the other player’s units during the timing window when the action card is played in order to cancel it.
- In particular, if an action card is played “when/after you activate a system” or similar, then the Watcher must be adjacent before any ships move during that tactical action.
- If a player has a second copy of an action card, they may play it if the first was cancelled by a Watcher.
- If an action card is cancelled by a Watcher, no costs are paid.
- A player playing an action card announces the following before a Watcher may be triggered:
- Any targeted planets, system, units, players, cards, outcomes, and/or other such objects.
- The value of any variable cost to be paid.
- Any dice are rolled and any cards are drawn only after the Empyrean player has declined to remove a Watcher.
- If an action card instructs a player to research a technology, that player need not announce what technology they are researching until the Empyrean player has declined to remove a Watcher.
- If an action card is played that will have an effect later, such as a rider, that card may only be cancelled by a Watcher when it is originally played.
- If the action card that was cancelled by a Watcher was to be used to perform a component action, the active player must perform a different action, or pass.
- If the component action was to be the second action the active player was to perform on their turn, through an effect such as the Fleet Logistics technology, the active player may end their turn without performing a second action and without passing.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Interactions
Miscount Disclosed+Articles of War
- If Articles of War is elected by Miscount Disclosed, the Empyrean player cannot cancel action cards played during the revote with their Watcher mechs
Miscount Disclosed+Articles of War
- If Articles of War is elected by Miscount Disclosed, the Empyrean player cannot cancel action cards played during the revote with their Watcher mechs
Miscount Disclosed+Articles of War
- If Articles of War is elected by Miscount Disclosed, the Empyrean player cannot cancel action cards played during the revote with their Watcher mechs
Miscount Disclosed+Articles of War
- If Articles of War is elected by Miscount Disclosed, the Empyrean player cannot cancel action cards played during the revote with their Watcher mechs
Miscount Disclosed+Articles of War
- If Articles of War is elected by Miscount Disclosed, the Empyrean player cannot cancel action cards played during the revote with their Watcher mechs
Miscount Disclosed+Articles of War
- If Articles of War is elected by Miscount Disclosed, the Empyrean player cannot cancel action cards played during the revote with their Watcher mechs
Miscount Disclosed+Articles of War
- If Articles of War is elected by Miscount Disclosed, the Empyrean player cannot cancel action cards played during the revote with their Watcher mechs
Miscount Disclosed+Articles of War
- If Articles of War is elected by Miscount Disclosed, the Empyrean player cannot cancel action cards played during the revote with their Watcher mechs
Miscount Disclosed+Articles of War
- If Articles of War is elected by Miscount Disclosed, the Empyrean player cannot cancel action cards played during the revote with their Watcher mechs
Miscount Disclosed+Wormhole Reconstruction
- If Wormhole Reconstruction is elected by Miscount Disclosed, the Empyrean player’s Watcher mechs will remain adjacent to other players’ units through wormholes, allowing them to cancel action cards played with the mech’s ability.
Miscount Disclosed+Wormhole Reconstruction
- If Wormhole Reconstruction is elected by Miscount Disclosed, the Empyrean player’s Watcher mechs will remain adjacent to other players’ units through wormholes, allowing them to cancel action cards played with the mech’s ability.
Miscount Disclosed+Wormhole Reconstruction
- If Wormhole Reconstruction is elected by Miscount Disclosed, the Empyrean player’s Watcher mechs will remain adjacent to other players’ units through wormholes, allowing them to cancel action cards played with the mech’s ability.
Miscount Disclosed+Wormhole Reconstruction
- If Wormhole Reconstruction is elected by Miscount Disclosed, the Empyrean player’s Watcher mechs will remain adjacent to other players’ units through wormholes, allowing them to cancel action cards played with the mech’s ability.
Miscount Disclosed+Wormhole Reconstruction
- If Wormhole Reconstruction is elected by Miscount Disclosed, the Empyrean player’s Watcher mechs will remain adjacent to other players’ units through wormholes, allowing them to cancel action cards played with the mech’s ability.
Miscount Disclosed+Wormhole Reconstruction
- If Wormhole Reconstruction is elected by Miscount Disclosed, the Empyrean player’s Watcher mechs will remain adjacent to other players’ units through wormholes, allowing them to cancel action cards played with the mech’s ability.
Miscount Disclosed+Wormhole Reconstruction
- If Wormhole Reconstruction is elected by Miscount Disclosed, the Empyrean player’s Watcher mechs will remain adjacent to other players’ units through wormholes, allowing them to cancel action cards played with the mech’s ability.
Miscount Disclosed+Wormhole Reconstruction
- If Wormhole Reconstruction is elected by Miscount Disclosed, the Empyrean player’s Watcher mechs will remain adjacent to other players’ units through wormholes, allowing them to cancel action cards played with the mech’s ability.
Miscount Disclosed+Wormhole Reconstruction
- If Wormhole Reconstruction is elected by Miscount Disclosed, the Empyrean player’s Watcher mechs will remain adjacent to other players’ units through wormholes, allowing them to cancel action cards played with the mech’s ability.
- The active player must announce which technology they are gaining before other players decide whether to cancel Plagiarize.
- Other players must decide whether to cancel Reveal Prototype, before the player playing it announces which technology they are researching.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord