Plagiarize
ACTION: Spend 5 influence and choose a non-faction technology owned by 1 of your neighbors; gain that technology.Action card
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Elect
ACTION:
Spend 5 influence and choose a non-faction technology owned by 1 of your neighbors; gain that technology.
1in the deck
–chance to draw
Yescomponent action
ClarificationsSelect rulings confidence level
tirules.com
- A player cannot play Plagiarize if they have less than five influence available.
- A player does not need to meet the prerequisites of the technology they gain from Plagiarize.
- If a faction has a faction-specific unit upgrade as one of their faction technologies, they cannot use Plagiarize to gain that unit upgrade.
- If a player’s neighbor owns a faction-specific unit upgrade, it cannot be chosen in order to gain the generic version of that unit upgrade by using Plagiarize.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Interactions
tirules.com
Sabotage / Instinct Training / Watcher
- The active player must announce which technology they are gaining before other players decide whether to cancel Plagiarize.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord