Spec Ops II
After this unit is destroyed, roll 1 die. If the result is 5 or greater, place the unit on this card. At the start of your next turn, place each unit that is on this card on a planet you control in your home system.This is just a preview.This version is not currently in your build – your build uses the version.
Unit Upgrade
Elect
:
After this unit is destroyed, roll 1 die. If the result is 5 or greater, place the unit on this card. At the start of your next turn, place each unit that is on this card on a planet you control in your home system.
1 (×2)cost
6combat