Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Magen Defense Grid

Your war suns cannot be damaged or destroyed by your opponent's action cards. Your units apply +1 to their space cannon rolls against units within the same system. At the start of ground combat, for each of your units with PLANETARY SHIELD on the planet, produce 1 hit and assign it to 1 of your opponent's ground forces.
Technology – Warfare

Warfare

Your war suns cannot be damaged or destroyed by your opponent's action cards.

Your units apply +1 to their space cannon rolls against units within the same system.

At the start of ground combat, for each of your units with PLANETARY SHIELD on the planet, produce 1 hit and assign it to 1 of your opponent's ground forces.

Prerequisites: Warfare

Source: Black Spectrum

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Developer
  • Hits from Magen Defense Grid cannot be produced if all of a player’s units in combat that had the PLANETARY SHIELD ability have lost it.

Interactions

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Disable

  • If Disable results in no units on a planet having the PLANETARY SHIELD ability, then the ability of the Magen Defense Grid technology cannot be used during ground combat on that planet during that invasion.

War Sun

  • If a war sun’s ability results in no units on a planet having the PLANETARY SHIELD ability, then the ability of the Magen Defense Grid technology cannot be used during ground combat on that planet.

War Sun

  • If a war sun’s ability results in no units on a planet having the PLANETARY SHIELD ability, then the ability of the Magen Defense Grid technology cannot be used during ground combat on that planet.