Impulse Core
ACTION: Exhaust this card, choose a system and destroy any number of your cruisers or destroyers in adjacent systems. Produce 1 hit for each ship you destroyed; your opponent must assign those hits to their ships in the chosen system, and must assign them to non-fighter ships, if able.This is just a preview.This version is not currently in your build – your build uses the version.
Cybernetic
Elect
:
ACTION: Exhaust this card, choose a system and destroy any number of your cruisers or destroyers in adjacent systems. Produce 1 hit for each ship you destroyed; your opponent must assign those hits to their ships in the chosen system, and must assign them to non-fighter ships, if able.