Hel-Titan II
This unit is treated as both a structure and a ground force. It cannot be transported. You may use this unit's SPACE CANNON against ships that are adjacent to this unit's system.This is just a preview.This version is not currently in your build – your build uses the version.
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This unit is treated as both a structure and a ground force. It cannot be transported. You may use this unit's SPACE CANNON against ships that are adjacent to this unit's system.
PLANETARY SHIELD · SPACE CANNON 5 · SUSTAIN DAMAGE · PRODUCTION 1
ClarificationsSelect rulings confidence level
- The Ul player cannot use the secondary ability of the Warfare strategy card to use the PRODUCTION ability of a Hel-Titan.
- When multiple units use their PRODUCTION ability, the PRODUCTION value is pooled. As such, if the Ul player has two Hel-Titans in a system, they may produce two infantry or two fighters for one resource, rather than two resources.
- Effects that remove ground forces, and then place them on the game board without transporting them, such as the Decoy Operation action card or the Transit Diodes technology, may be used on a Hel-Titan.
- Effects that move ground forces, such as the Ghost Squad action card or the ability of the N’orr player’s commander, G’hom Sek’kus (via the Alliance promissory note), cannot be used to move a Hel-Titan to another planet.
- If a player is able to ignore PLANETARY SHIELD, then Hel-Titans are eligible units to assign any hits produced by a BOMBARDMENT roll.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Interactions
- The Titans of Ul’s Hel-Titans are also ground forces and are thus affected by Compensated Disarmament.
- The Titans of Ul’s Hel-Titans are also ground forces and are thus affected by Compensated Disarmament.
- The Titans of Ul’s Hel-Titans are also ground forces and are thus affected by Compensated Disarmament.
- If the Ul player is targeted, their Hel-Titans will still participate in the ground combat during the current invasion.
- When the Enforced Travel Ban law is in play, hits may still be produced against ships in the active system by PDS II units in systems that are adjacent via a wormhole during the Space Cannon Offense step of a tactical action.
- When the Enforced Travel Ban law is in play, hits may still be produced against ships in the active system by PDS II units in systems that are adjacent via a wormhole during the Space Cannon Offense step of a tactical action.
- When the Enforced Travel Ban law is in play, hits may still be produced against ships in the active system by PDS II units in systems that are adjacent via a wormhole during the Space Cannon Offense step of a tactical action.
- The Ul player cannot use Ghost Squad to move a Hel-Titan.
- The Ul player cannot use Ghost Squad to move a Hel-Titan.
- If the UL player wishes to place a Hel-Titan, but there are none left in their reinforcements, they may remove a Hel-Titan from any system that does not contain one of their command tokens and place it instead. The Hel Titan placed this way is placed undamaged.
- If the active system contains a beta wormhole, a player with PDS II in an alpha wormhole may produce hits against ships in the active system during the Space Cannon Offense step of the tactical action, and vice versa.
- When the Nexus Sovereignty law is in play, hits may still be produced against ships in the active system by PDS II units in systems that are adjacent via a wormhole during the Space Cannon Offense step of a tactical action.
- When the Nexus Sovereignty law is in play, hits may still be produced against ships in the active system by PDS II units in systems that are adjacent via a wormhole during the Space Cannon Offense step of a tactical action.
- When the Nexus Sovereignty law is in play, hits may still be produced against ships in the active system by PDS II units in systems that are adjacent via a wormhole during the Space Cannon Offense step of a tactical action.
- If a player owns PDS II and has a PDS in one of the two systems on either side of a void tether token, that PDS cannot use SPACE CANNON against ships in the other system, unless the Empyrean player allows it.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord