Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Diplomacy

Primary ability: Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system. Then, ready each exhausted planet you control in that system. Secondary ability: Spend 1 token from your strategy pool to ready up to 2 exhausted planets.
Strategy card – Initiative 2

Initiative 2

Primary ability

  • Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system. Then, ready each exhausted planet you control in that system.

Secondary ability

  • Spend 1 token from your strategy pool to ready up to 2 exhausted planets.

Source: Base game

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Alliance

  • Using the primary ability of Diplomacy to place a command token in a system containing the Alliance owner’s units does not activate that system, so Alliance is not returned.

Support for the Throne

  • Using the primary ability of Diplomacy to place a command token in a system containing the Support for the Throne owner’s units does not activate that system, so Support for the Throne is not returned.

Support for the Throne

  • Using the primary ability of Diplomacy to place a command token in a system containing the Support for the Throne owner’s units does not activate that system, so Support for the Throne is not returned.

The Triad

  • The Triad may be readied by the Diplomacy strategy card.