Scepter of Dominion
At the start of the strategy phase: Choose 1 non-home system that contains your units; each other player who has a token on the Mahact player's command sheet places a token from their reinforcements in that system. Then, return this card to the Mahact player.This is just a preview.This version is not currently in your build – your build uses the version.
Elect
At the start of the strategy phase:
Choose 1 non-home system that contains your units; each other player who has a token on the Mahact player's command sheet places a token from their reinforcements in that system.
Then, return this card to the Mahact player.
ClarificationsSelect rulings confidence level
tirules.com
- If a player already has a command token in the chosen system, they do not place a command token there.
- If a player has no command tokens in their reinforcements, that player places one command token of their choice from their command sheet.
- There is no mechanism to create a binding deal between the Mahact player and another player regarding which system that player will choose when resolving Scepter of Dominion.
- The Mahact player will also place a command token in the chosen system, unless their command sheet has none of their own tokens on it.
- Scepter of Dominion cannot place command tokens in the home system of an eliminated player.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord