Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Scepter of Dominion

At the start of the strategy phase: Choose 1 non-home system that contains your units; each other player who has a token on the Mahact player's command sheet places a token from their reinforcements in that system. Then, return this card to the Mahact player.
The Mahact Gene-SorcerersPromissory note

At the start of the strategy phase:

Choose 1 non-home system that contains your units; each other player who has a token on the Mahact player's command sheet places a token from their reinforcements in that system.

Then, return this card to the Mahact player.

Source: Prophecy of Kings

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  • If a player already has a command token in the chosen system, they do not place a command token there.
  • If a player has no command tokens in their reinforcements, that player places one command token of their choice from their command sheet.
  • There is no mechanism to create a binding deal between the Mahact player and another player regarding which system that player will choose when resolving Scepter of Dominion.
  • The Mahact player will also place a command token in the chosen system, unless their command sheet has none of their own tokens on it.
  • Scepter of Dominion cannot place command tokens in the home system of an eliminated player.