Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Florzen Profiteers

Source: Discordant Stars

Starting Units

Ground forces
Structures

Home System

  • Delmor

    21

  • Kyd

    12

Commodities

4

Starting Technologies

Faction Abilities

Mercenaries

At the start of a space combat, you may remove up to 2 fighters you control in a system adjacent to the active system. Then, choose 1 player participating in that combat; that player places the same number of fighters from their reinforcements in the active system.

Data Leak

When you would gain a relic, you may draw 1 additional card; choose 1 to gain and return the rest to the relic deck. Then, shuffle the relic deck.

Shadow Markets

When you explore a planet, you may treat that planet as if it had the same trait as another planet you control.

Faction Units

Corsair I

Florzen Profiteers Fighter

This unit may move without being transported. Fighters in excess of your ships' capacity count against your fleet pool.

ANTI-FIGHTER BARRAGE 9

1 (×2)cost
9combat
1move

Flagship

Man O' War

Other players cannot play action cards during a space combat in this system.

SUSTAIN DAMAGE

8cost
7 (×2)combat
1move
5capacity

Mech

Privateer

You may spend influence as resources to produce this unit.

SUSTAIN DAMAGE

2cost
6combat

Monument

Corsairs' Cove

When you produce fighters, you may place that many plastic fighter units on this card, instead.

At the start of your turn, you may produce any fighters on this card in this system without spending resources.

Placement
IndustrialCultural

Leaders

Sal Gavda
agentBlack Market Dealer
Unlock: Always Unlocked

At the start of a player's turn:

You may exhaust this card to allow that player to remove an attachment from a non-home planet they control and attach it to a non-home planet they control other than Mecatol Rex adjacent to that planet's system.

Quaxdol Junitas
commanderThe Unseen Hand
Unlock: Have the outcome you voted for or predicted on an agenda resolved.

After the second agenda is revealed during the agenda phase:

You may ready 1 planet you control; explore that planet, if able.

Banua Gowen - Harmonic Convergence
heroAdministrator of a Thousand Minds - Mass Assimilation
Unlock: Have 3 scored objectives.

ACTION: Place 2 fighters from your reinforcements in each system that contains 1 or more planets you control and no other player's ships. Then, you may remove 1 attachment from any planet in a system that contains 1 or more of your ships and attach it to 1 planet in your home system. Then, purge this card.

Faction Promissory Note

Underground Market

When you would gain a relic:

You may draw 1 additional card; choose 1 to gain and return the rest to the relic deck. Then, shuffle the relic deck.

Then, return this card to the Florzen player.

Breakthrough

Reverie Implants

After a system that contains 2 or more planets you control is activated, you may exhaust this card. If you do, you and the active player each secretly spend 0, 1, or 2 trade goods.

Then, reveal the spent trade goods; if you spent the same number of trade goods, explore 1 planet you control; otherwise, end that player's turn.

Synergy
BioticPropulsion

Faction Technologies

When a player would perform a strategic action, you may exhaust this card and spend 1 token from your strategy pool to end that player's turn; the strategic action is not resolved and the strategy card is not exhausted.

Prerequisites: BioticBiotic

Florzen Profiteers Fighter

This unit may move without being transported. Fighters in excess of your ships' capacity count against your fleet pool.

ANTI-FIGHTER BARRAGE 8

1 (×2)cost
8combat
3move

Prerequisites: BioticPropulsion