Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Dynamo

After any player's unit in this system or an adjacent system uses SUSTAIN DAMAGE, you may spend 2 influence to repair that unit.
The EmpyreanUnit – Ship – Flagship

Flagship

After any player's unit in this system or an adjacent system uses SUSTAIN DAMAGE, you may spend 2 influence to repair that unit.

SUSTAIN DAMAGE

8cost
5 (×2)combat
1move
3capacity

Source: Prophecy of Kings

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  • A unit may only use its SUSTAIN DAMAGE ability once in each Assign Hits step, even if it is repaired.
  • A unit that becomes damaged without using its SUSTAIN DAMAGE ability will not trigger this effect.
  • A player may play a Direct Hit action card during the same timing window as this ability. If they do so, the ship is destroyed.
  • Each unit using its SUSTAIN DAMAGE ability creates a separate timing window. As such, any excess influence used to repair a ship is wasted, and cannot be used to repair a different ship.
    • As an example, The Dark may be exhausted to repair only one ship, not two.