Anomalies
LRR §9Rules Reference
An anomaly is a system tile that has unique rules.
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9.1An anomaly is identified by a red border located on the tile’s corners.
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9.2There are four types of anomalies: asteroid fields, nebulae, supernovas, and gravity rifts.
- aSome anomalies contain planets; those systems are still anomalies.
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9.3Each type of anomaly is identified by its art. (See rulebook for images.)
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9.4Abilities can cause a system tile to become an anomaly; that system tile is an anomaly in addition to its other properties.
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9.5Abilities can cause a system to be two different anomalies; that system has the properties of both anomalies.
ClarificationsSelect rulings confidence level
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An empty system is not an anomaly.
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A system containing a wormhole is not an anomaly.
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A system with a Vuil’raith Dimensional Tear is a gravity rift, and thus an anomaly.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Reference §9tirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord