Action Phase
LRR §3Rules Reference
During the action phase, each player takes a turn in initiative order. During a player’s turn, they perform a single action. After each player has taken a turn, player turns begin again in initiative order. This process continues until all players have passed.
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3.1During a player’s turn, they may perform one of the following three types of actions: a strategic action, a tactical action, or a component action.
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3.2If a player cannot perform an action, they must pass.
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3.3After a player has passed, they have no further turns and cannot perform additional actions during that action phase.
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aDuring a turn that a player passes, they can resolve transactions and “at the start of your turn” abilities.
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bA player that has passed can still resolve the secondary ability of other players’ strategy cards.
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cIt is possible for a player to perform multiple, consecutive actions during an action phase if all other players have passed during that action phase.
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3.4A player cannot pass until they have performed the strategic action of their strategy card.
- aDuring a three–player or four–player game, a player cannot pass until they have exhausted both of their strategy cards.
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3.5After all players have passed, play proceeds to the status phase.
ClarificationsSelect rulings confidence level
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Players may still play non–component action action cards after they have passed.
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Any abilities that occur at the end of an action happen before any abilities that occur at the end of a player’s turn.
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A player may resolve “at the start of your turn” and “at the end of your turn” abilities on the turn that they pass.
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If all other players have passed, a player will continue to resolve “at the start of your turn” and “at the end of your turn” abilities.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Reference §3tirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord