Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Dark Pact

ACTION: Place this card faceup in your play area. When you give a number of commodities to the Empyrean player equal to your maximum commodity value, you each gain 1 trade good. If you activate a system that contains 1 or more of the Empyrean player's units, return this card to the Empyrean player.
The EmpyreanPromissory note

ACTION:

Place this card faceup in your play area.

When you give a number of commodities to the Empyrean player equal to your maximum commodity value, you each gain 1 trade good.

If you activate a system that contains 1 or more of the Empyrean player's units, return this card to the Empyrean player.

Source: Prophecy of Kings

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tirules.com
  • A player cannot have more commodities than their commodity value.
  • If the Empyrean player plays a player’s Trade Agreement promissory note, this will count for that player giving the Empyrean player all their commodities.
  • The trade goods gained from Dark Pact are gained simultaneously with the commodities transacted between the two players. As a pair of players is limited to one transaction per turn (which must involve the active player) or per agenda, the two players cannot then perform a transaction for these trade goods on the same turn.
  • As the trade goods from Dark Pact are gained simultaneously with any commodities and/or trade goods transacted, the Mentak player may only use their PILLAGE ability on each player once per Dark Pact transaction.
  • Dark Pact has no effect while it is in a player’s hand.
  • Dark Pact is returned when the system is activated, even if the active player will perform no hostile acts towards the Empyrean player this turn.
  • Activating a system containing only the Empyrean player’s structures will still cause Dark Pact to be returned.
  • If an effect other than activating a system during a tactical action places a command counter in a system with the Empyrean player’s units (for example, the primary ability of the Diplomacy strategy card), this will not cause Dark Pact to be returned.