Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Mirik Aun Sissiri - Helix Protocol

Flightmaster - Flock Migration

ACTION: Move any number of your ships from any systems to any number of other systems that contain 1 of your command tokens and no other players' ships. Then, purge this card. Unlock: Have 3 scored objectives.
The Argent FlightLeader – Hero

Hero

ACTION:

Move any number of your ships from any systems to any number of other systems that contain 1 of your command tokens and no other players' ships.

Then, purge this card.

Unlock

Have 3 scored objectives.

Source: Prophecy of Kings

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tirules.com
  • Fighters may be moved without being transported.
  • Ships in systems with one of the Argent player’s command tokens may move.
  • Ships may transport units only if their origin system does not contain one of the Argent player’s command tokens.
    • A future rule change will allow a player’s ships to transport units from systems that contain that player’s command token when those ships move outside of a tactical action.
  • Ships move directly to their destination system. They may only transport units from their origin system.
  • Ships moving out of a gravity rift must roll for removal.
  • Ships cannot move into a nebula or supernova, even if it contains one of the Argent player’s command tokens.
    • Ships may travel into an asteroid field only if the Argent player has the Antimass Deflectors technology.
  • Helix Protocol may be used to move ships into the wormhole nexus. If the nexus is inactive, this will cause it to activate.