Veldyr Sovereignty
Starting Units
Home System
- Rhune
34
Commodities
4
Starting Technologies
When you research a unit upgrade technology, you may exhaust this card to ignore any 1 prerequisite.
When 1 or more of your units use PRODUCTION, you may exhaust this card to reduce the combined cost of the produced units by the number of unit upgrade technologies that you own.
When you research a unit upgrade technology, you may exhaust this card to ignore any 1 prerequisite.
When you pass, you may spend 6 influence to research a unit upgrade technology.
After you perform a tactical action in a system that contains a frontier token, if you have 1 or more ships in that system, explore that token.
Your ships can retreat into adjacent systems that do not contain other players' units even if you do not have units or control planets in that system.
After you perform a tactical action in a system that contains a frontier token, if you have 1 or more ships in that system, you may explore that token.
Your ships can retreat into adjacent systems that do not contain other players' units, even if you do not have units or control planets in that system.
Faction Abilities
During setup, take the additional Veldyr faction promissory notes; you have 4 faction promissory notes. "Branch Office" attachments do not count toward scoring objectives.
You have four attachment promissory notes.
At the start of the status phase, for each planet that has a Branch Office attachment, you may gain 1 commodity or convert 1 of your commodities to a trade good.
Your promissory notes give commodity kickbacks.
At the start of the status phase, you may give 1 of your faction promissory notes in your hand to 1 of your neighbors.
Faction Units
Veldyr Sovereignty Dreadnought
SUSTAIN DAMAGE · SPACE CANNON 8 · BOMBARDMENT 5
Flagship
When this ship makes a combat roll, it rolls 1 additional die for each round of combat that has been resolved this combat.
Gets stronger the longer the combat continues.
SUSTAIN DAMAGE
Mech
After a player activates this system, you may remove this unit from the game board to place 1 PDS from your reinforcements on this planet.
Can be replaced with PDS after activations.
SUSTAIN DAMAGE
Monument
During movement, hits produced by the SPACE CANNON abilities of your units in this system cannot be cancelled.
Leaders
When a player spends resources to research:
You may exhaust this card to allow that player to spend the influence of 1 planet they control as resources.
Can spend a planet’s influence toward research.
When you research a technology that is owned by a player who controls a planet with a Branch Office attachment, you may ignore 1 prerequisite on that technology.
Research technologies players with your promissory notes own.
ACTION: For each planet that has a Branch Office attachment, you may gain 1 unit upgrade technology of the same unit type as 1 owned by the player that controls that planet. Then, purge this card.
Gain unit upgrades players with your promissory notes own.
Faction Promissory Notes
When you receive this card, you must attach it to a non-home planet you control other than Mecatol Rex that does not have a Branch Office attachment. Its influence value is increased by 1.
Increase a planet’s resources or influence by one.
When you receive this card, you must attach it to a non-home planet you control other than Mecatol Rex that does not have a Branch Office attachment. Its influence value is increased by 1.
Increase a planet’s resources or influence by one.
When you receive this card, you must attach it to a non-home planet you control other than Mecatol Rex that does not have a Branch Office attachment. Its resource value is increased by 1.
Increase a planet’s resources or influence by one.
When you receive this card, you must attach it to a non-home planet you control other than Mecatol Rex that does not have a Branch Office attachment. Its resource value is increased by 1.
Increase a planet’s resources or influence by one.
Breakthrough
Your home system is also a nebula.
Hits produced by the ability rolls of your units in nebulae cannot be canceled.
When you pass, explore the frontier deck in your home system.
Faction Technologies
Veldyr Sovereignty Dreadnought
This unit cannot be destroyed by "Direct Hit" action cards.
Your dreadnoughts get stronger.
SUSTAIN DAMAGE · BOMBARDMENT 5 · SPACE CANNON 5
At the end of each round of space combat, you may use the SPACE CANNON of 1 of your units in the active system against your opponent's ships, without rolling additional dice.
Fire 1 unmodified space cannon after combat rounds.