Lanefir Remnants
Starting Units
Home System
- Aysis' Rest
43
- Solitude
01
Commodities
2
Starting Technologies
Choose 2 of these 3.
Options to choose from
After you perform a tactical action in a system that contains a frontier token, if you have 1 or more ships in that system, explore that token.
Your ships can retreat into adjacent systems that do not contain other players' units even if you do not have units or control planets in that system.
After you perform a tactical action in a system that contains a frontier token, if you have 1 or more ships in that system, you may explore that token.
Your ships can retreat into adjacent systems that do not contain other players' units, even if you do not have units or control planets in that system.
When you activate a system, you may explore 1 planet in that system that contains 1 or more of your units.
When you activate a system as part of a tactical action, you may explore 1 planet in that system that contains 1 or more of your units.
When you resolve an exploration card, you do not need to pay commodities or remove units to resolve the optional effects of that exploration card.
When you activate a system, you may explore 1 planet in that system that contains 1 or more of your units.
When you would explore a planet that contains 2 or more of your structures, you may exhaust this card to draw 1 additional card; choose 1 to resolve and discard the rest.
When you research a unit upgrade technology, you may exhaust this card to ignore any 1 prerequisite.
When 1 or more of your units use PRODUCTION, you may exhaust this card to reduce the combined cost of the produced units by the number of unit upgrade technologies that you own.
When you research a unit upgrade technology, you may exhaust this card to ignore any 1 prerequisite.
When you pass, you may spend 6 influence to research a unit upgrade technology.
Faction Abilities
You may not use technology specialties. When you would gain a relic, instead purge it and explore up to 3 planets you control.
You cannot use technology specialties or relics.
When researching a non-unit upgrade technology, you may purge 1 of your relic fragments to ignore 1 prerequisite on the technology you are researching.
You can use relic fragments as technology skips.
Once per action, after you win a combat, you may explore 1 planet you control, or if the active system does not contain any planets, the frontier exploration deck in the active system.
You may explore when you win combats.
Flagship
At the end of a tactical action in this system, you may explore 1 planet you control in this system.
Explore 1 planet in this system.
SUSTAIN DAMAGE
Mech
DEPLOY: At the start of your turn, purge 1 of your relic fragments to place 1 mech on a planet you control, if you do, you may end your turn.
Purge a relic fragment to deploy.
SUSTAIN DAMAGE
Monument
Once per action, you may use the technology specialty of a planet in or adjacent to this system, even if it is exhausted.
Leaders
When a player explores, you may exhaust this card to allow that player to discard 1 exploration card they drew and draw another.
Allow a player to redraw their exploration.
After you explore a planet:
You may place 1 infantry from your reinforcements on that planet.
Place infantry after exploring.
ACTION: Draw and reveal up to 3 relics. For each relic that started this action in a player's play area, gain 1 command token; you may swap that relic for 1 of the revealed relics or a relic in a player's play area. Then, shuffle the remaining relics into the relic deck and purge this card.
Draw 3 relics, gain command tokens, and swap around all relics in play.
Faction Promissory Note
After you win a combat:
Place this card faceup in your play area to explore 1 planet you control.
At the start of the Lanefir player's turn, return this card to the Lanefir player.
Explore a planet after you win a combat.
Breakthrough
After another player purges 1 or more non-action card components, gain 2 commodities or ready this card.
During the action phase, you may exhaust this card to explore 1 planet you control.
Faction Technologies
ACTION: Spend 1 command token from your strategy pool or purge 1 relic fragment to move 1 of your ships to an adjacent system that contains no other player's ships. If you spent a command token, exhaust this card.
Spend tokens or fragments to move a ship.
After you explore, or purge 1 or more relic fragments, place 1 commodity token on this card.
At the start of a round of combat, remove any number of tokens from this card to reroll up to that many of your dice during this round of combat.
Charge up and spend tokens to reroll dice during combat.