Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Lanefir Remnants

Source: Discordant Stars

Starting Units

Ground forces
Structures

Home System

  • Aysis' Rest

    43

  • Solitude

    01

Commodities

2

Starting Technologies

Choose 2 of these 3.

Options to choose from

Faction Abilities

A New Edifice

You may not use technology specialties. When you would gain a relic, instead purge it and explore up to 3 planets you control.

Iconoclasm

When researching a non-unit upgrade technology, you may purge 1 of your relic fragments to ignore 1 prerequisite on the technology you are researching.

War Stories

Once per action, after you win a combat, you may explore 1 planet you control, or if the active system does not contain any planets, the frontier exploration deck in the active system.

Flagship

Memory of Dusk

At the end of a tactical action in this system, you may explore 1 planet you control in this system.

SUSTAIN DAMAGE

8cost
7 (×2)combat
1move
3capacity

Mech

Troubadour

DEPLOY: At the start of your turn, purge 1 of your relic fragments to place 1 mech on a planet you control, if you do, you may end your turn.

SUSTAIN DAMAGE

2cost
6combat

Monument

Forbidden Library

Once per action, you may use the technology specialty of a planet in or adjacent to this system, even if it is exhausted.

Placement
HazardousIndustrialCultural

Leaders

Vassa Hagi
agentPlunderer of Lost Arks
Unlock: Always Unlocked

When a player explores, you may exhaust this card to allow that player to discard 1 exploration card they drew and draw another.

Master Halbert
commanderQuartermaster
Unlock: 7 relic fragments have been purged.

After you explore a planet:

You may place 1 infantry from your reinforcements on that planet.

The Venerable - Resonance Cascade
heroKeeper of Myths - Broken Legacy
Unlock: Have 3 scored objectives.

ACTION: Draw and reveal up to 3 relics. For each relic that started this action in a player's play area, gain 1 command token; you may swap that relic for 1 of the revealed relics or a relic in a player's play area. Then, shuffle the remaining relics into the relic deck and purge this card.

Faction Promissory Note

Spoils of War

After you win a combat:

Place this card faceup in your play area to explore 1 planet you control.

At the start of the Lanefir player's turn, return this card to the Lanefir player.

Breakthrough

Erasure Corps

After another player purges 1 or more non-action card components, gain 2 commodities or ready this card.

During the action phase, you may exhaust this card to explore 1 planet you control.

Synergy
WarfareBiotic

Faction Technologies

ACTION: Spend 1 command token from your strategy pool or purge 1 relic fragment to move 1 of your ships to an adjacent system that contains no other player's ships. If you spent a command token, exhaust this card.

Prerequisites: PropulsionPropulsion

After you explore, or purge 1 or more relic fragments, place 1 commodity token on this card.

At the start of a round of combat, remove any number of tokens from this card to reroll up to that many of your dice during this round of combat.

Prerequisites: WarfareWarfare