Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Glimmer of Mortheus

Source: Discordant Stars

Starting Units

Ground forces
Structures

Home System

  • Biaheo

    30

  • Empero

    03

  • Nebula

Commodities

3

Starting Technologies

Faction Abilities

Facsimile

At the start of a space combat while you are the defender, you may spend influence equal to the cost value of 1 of your opponent's ships in the active system to place 1 unit of that type from your reinforcements in that system.

Illusory Presence

During the agenda phase, after another player casts votes, you may exhaust up to 2 planets you control; that player casts an additional number of votes equal to 1 more than the combined influence values of those planets.

Flagship

Particle Sieve

After you activate this system, if it does not contain any planets, you may place 1 frontier token in this system.

SUSTAIN DAMAGE

8cost
7 (×2)combat
1move
3capacity

Mech

Duuban

When a player commits 1 or more units to a planet you control adjacent to this system, you may swap this unit with 1 of your infantry on that planet.

SUSTAIN DAMAGE

2cost
6combat

Monument

Mirrorforge

ACTION: Exhaust this card and choose an adjacent system that contains another player's non-fighter ships. That player moves those ships into this system if able, until they have moved at least 4 resources worth of ships, or all ships. Then, resolve a space combat.

Placement
Hazardous

Leaders

Walik
agentDull Green
Unlock: Always Unlocked

When a player produces 1 or more units in a system:

You may exhaust this card to allow that player to place 1 of the produced units in the space area of an adjacent system that does not contain another player's ships.

Komat
commanderVibrant Blue
Unlock: Have ships in 3 systems not adjacent to or including your home system.

At the start of a space combat while you are not the active player:

Choose 1 of your non-fighter ships in the active system to gain SUSTAIN DAMAGE until the end of combat.

Bayan - Weavelink Replicator
heroDeep Magenta - Two by Two
Unlock: Have 3 scored objectives.

ACTION: Purge this card to choose 1 ship you control in each system; for each of those units, you may place 1 unit of that unit type from your reinforcements in the space area of that unit's system, if able.

Faction Promissory Note

Secrets of the Weave

At the start of a space combat while you are the defender:

You may spend influence equal to the cost value of 1 of your opponent's ships in the active system to place 1 unit of that type from your reinforcements in that system.

Then, return this card to the Mortheus player.

Breakthrough

Mirage Craft

At the start of a space combat in which you are the defender, you may swap 1 of your ships in the active system with 1 of your ships in another system that contains 1 of your command tokens; the swapped ships cannot transport units.

Synergy
CyberneticWarfare

Faction Technologies

After a unit you control in a system is destroyed, you may exhaust this card to place 1 unit of that type from your reinforcements in the space area of a system adjacent to that system that contains 1 or more of your ships.

Prerequisites: WarfareWarfare

Each system that contains 1 or more of your ships and no planets gains PRODUCTION 2 as if it were a unit you control.

Prerequisites: CyberneticCybernetic