Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Dih-Mohn Flotilla

Source: Discordant Stars

Starting Units

Ground forces
Structures

Home System

  • Abyssus

    42

Commodities

2

Starting Technologies

Faction Abilities

Capital Fleet

Destroyers count as 1/2 of a ship against your fleet pool.

Migrant Explorers

After you explore a frontier token in a system, you may explore a planet you control that is adjacent to that system.

Flotilla

You cannot have more infantry than non-fighter ships in the space area of a system.

Faction Units

Aegis I

Dih-Mohn Flotilla Dreadnought

When another ship in this system would be destroyed during combat, you may have this ship become damaged instead.

SUSTAIN DAMAGE · BOMBARDMENT 5

4cost
5combat
1move
1capacity

Flagship

Maximus

After this unit moves into the active system, you may produce up to 2 units that have a combined cost of 4 or less in that system.

SUSTAIN DAMAGE

8cost
5 (×2)combat
1move
3capacity

Mech

Repairitor

At the start of a combat in this system you may repair 1 unit you control that is participating in that combat.

SUSTAIN DAMAGE

2cost
6combat

Monument

Flotilla Cyclotron

After you activate a system, you may exhaust this card to apply +1 to the move value of ships in this system until the end of this tactical action.

Placement
HazardousIndustrial

Leaders

Jgin Faru
agentChancellor of Immigration
Unlock: Always Unlocked

When a player commits 1 or more units to a planet during invasion:

You may exhaust this card to allow that player to place 1 infantry from their reinforcements on that planet.

Clona Bathru
commanderFounder of Bathru Robotics
Unlock: Research a ship unit upgrade technology.

This card satisfies a red technology prerequisite.

At the start of a space combat in a system that contains 3 or more different types of your non-fighter ships, produce 1 hit against your opponent's ships.

Verrisus Ypru - Defense Matrix Overload
heroFormer Admiral - Volatile EMP Burst
Unlock: Have 3 scored objectives.

After the "Roll Dice" step of space combat:

You may purge this card. If you do, all ships in the active system become damaged; during this round of space combat your ships cannot be destroyed.

Faction Promissory Note

Combat Drills

When 1 of your ships would be destroyed:

Instead of destroying that ship, place this card faceup in your play area.

Return this card to the Dih-Mohn player at the start of the status phase.

Breakthrough

Exodus Engineering

You can produce ships in systems that contain both your ships and another player's ships.

After 1 of your opponent's non-fighter ships is destroyed, if this card has not yet been flipped during this combat, you may flip this card to place 1 frontier token in the active system.

Synergy
CyberneticPropulsion
Flipped sideExodus Engineering

You can produce ships in systems that contain both your ships and another player's ships.

After 1 of your opponent's non-fighter ships is destroyed, if this card has not yet been flipped during this combat, you may produce 1 or 2 non-fighter ships in the active system to flip this card.

Faction Technologies

Dih-Mohn Flotilla Dreadnought

When another ship in this system would be destroyed by a game effect, you may have this ship become damaged instead.

SUSTAIN DAMAGE · BOMBARDMENT 5

4cost
4combat
2move
1capacity

Prerequisites: PropulsionPropulsionCybernetic

When you explore a planet, you may produce 1 ship in that planet's system.

ACTION: Exhaust this card and 1 planet you control to explore that planet.

Prerequisites: CyberneticCybernetic