Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Visionaria Select

ACTION: Exhaust this card to allow each other player to spend 3 trade goods and give you 1 promissory note. Each player that does may research a non-faction, non-unit upgrade technology. You also gain each technology researched in this way.

ACTION: Exhaust this card to allow each other player to spend 3 trade goods and give you 1 promissory note. Each player that does may research a non-faction, non-unit upgrade technology. You also gain each technology researched in this way.

SynergyCyberneticBiotic

Source: Thunder's Edge

ClarificationsSelect rulings confidence level

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  • When Visionaria Select is exhausted, all other players have the opportunity to participate; the Deepwrought player does not choose which players will participate.
  • The researching player chooses which promissory note they give to the Deepwrought player.
  • Giving a promissory note because of Visionaria Select is not resolving a transaction.
  • If the Deepwrought player already owns a technology that a participating player researches, then the Deepwrought player will not gain a technology.

Interactions

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Propagation

  • If the Nekro player participates, they will gain three command tokens. The Deepwrought player will not gain a technology this way.