Synaptic Interference
After you win a combat, you may purge 1 of your promissory notes from your hand to move 1 other player's command token in the active system to an adjacent system, or gain 2 trade goods. ACTION: Exhaust this card to discard the top 3 cards of the action card deck.This is just a preview.This version is not currently in your build – your build uses the version.
Elect
:
After you win a combat, you may purge 1 of your promissory notes from your hand to move 1 other player's command token in the active system to an adjacent system, or gain 2 trade goods.
ACTION: Exhaust this card to discard the top 3 cards of the action card deck.
SynergyWarfare
Cybernetic