Twilight Wars Lustration
For: Players discard all secret objectives from their hand and exhaust their agents. Against: Each player places 2 promissory notes from their hand facedown in the common play area. Each player who is unable to place 2 promissory notes exhausts all of their planets, and does not ready those planets at the end of the agenda phase. Then, the speaker collects them without looking, shuffles, and deals 1 card to each player in speaker order until no cards remain.Agenda – Directive
This is just a preview.This version is not currently in your build – your build uses the version.
Directive
Elect
:
For: Players discard all secret objectives from their hand and exhaust their agents.
Against: Each player places 2 promissory notes from their hand facedown in the common play area. Each player who is unable to place 2 promissory notes exhausts all of their planets, and does not ready those planets at the end of the agenda phase. Then, the speaker collects them without looking, shuffles, and deals 1 card to each player in speaker order until no cards remain.
1in the deck
–chance to draw