Technocracy
For: When casting votes on an outcome of an agenda, players can exhaust their non-unit upgrade technologies to cast additional votes. Each exhausted technology provides 2 votes and 2 additional votes for each of its prerequisites. After resolving each agenda, including this one, the proponent may research 1 technology. Against: Exhaust Technology. Players must return 1 technology to the deck.Agenda – Law
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Law
Elect
:
For: When casting votes on an outcome of an agenda, players can exhaust their non-unit upgrade technologies to cast additional votes. Each exhausted technology provides 2 votes and 2 additional votes for each of its prerequisites.
After resolving each agenda, including this one, the proponent may research 1 technology.
Against: Exhaust Technology. Players must return 1 technology to the deck.
1in the deck
–chance to draw