Private Military Company
For: Place all players' agents in the common play area. After resolving the primary or secondary ability of Trade, a player may spend up to 1 trade good to place 1 agent in their play area. Then, they may spend 2 trade goods to place 1 more agent. At the end of the strategy phase, each player places 1 of their agents in the common play area. The proponent: May place 2 agents in their play area. Against: All players must return half of their trade goods to the supply (rounded up). Players who voted "Against" or abstained must exhaust their agents.This is just a preview.This version is not currently in your build – your build uses the version.
Law
Elect
:
For: Place all players' agents in the common play area. After resolving the primary or secondary ability of Trade, a player may spend up to 1 trade good to place 1 agent in their play area. Then, they may spend 2 trade goods to place 1 more agent. At the end of the strategy phase, each player places 1 of their agents in the common play area.
The proponent: May place 2 agents in their play area.
Against: All players must return half of their trade goods to the supply (rounded up). Players who voted "Against" or abstained must exhaust their agents.