Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Indigenous Emancipation Act

For: Players who voted "Against" or abstained must remove 1 infantry from a planet with a trait, if able. If a planet with a trait does not contain any ground forces, it's immediately exhausted and cannot be readied. The proponent: May place 1 infantry on 1 of their planets. Against: At the start of the next strategy phase, all players must exhaust all their planets except 1 of each trait.
Agenda – Law

Law

For: Players who voted "Against" or abstained must remove 1 infantry from a planet with a trait, if able.

If a planet with a trait does not contain any ground forces, it's immediately exhausted and cannot be readied.

The proponent: May place 1 infantry on 1 of their planets.

Against: At the start of the next strategy phase, all players must exhaust all their planets except 1 of each trait.

1in the deck
–chance to draw

Source: Black Spectrum – Agenda Pack