Imperial Bonds
Elect Player The elected player gains this card. At the end of the strategy phase, place 4 trade goods on this card. If the owner controls Mecatol Rex, they place an additional 3 trade goods. When the owner of this card resolves the primary ability of Trade or Imperial, they place 3 trade goods on this card. This card can be exchanged in a transaction. ACTION: Remove 1 command token from your strategy pool and exhaust this card to gain all trade goods on this card. You can perform this action only if you control Mecatol Rex.Agenda – Law
This is just a preview.This version is not currently in your build – your build uses the version.
Law
Elect Player
:
The elected player gains this card. At the end of the strategy phase, place 4 trade goods on this card. If the owner controls Mecatol Rex, they place an additional 3 trade goods. When the owner of this card resolves the primary ability of Trade or Imperial, they place 3 trade goods on this card. This card can be exchanged in a transaction.
ACTION: Remove 1 command token from your strategy pool and exhaust this card to gain all trade goods on this card. You can perform this action only if you control Mecatol Rex.
1in the deck
–chance to draw