Twilight's Fall – a separate game. Twilight Imperium's expansions, mods and rules topics are not part of it.

Holy Planet of Ixth

Elect Cultural Planet Attach this card to the elected planet's card. The planet's owner gains 1 victory point. Units on this planet cannot use PRODUCTION. When a player gains control of this planet, they gain 1 victory point. When a player loses control of this planet, they lose 1 victory point.
Agenda – Law

Law

Elect Cultural Planet

Attach this card to the elected planet's card. The planet's owner gains 1 victory point. Units on this planet cannot use PRODUCTION. When a player gains control of this planet, they gain 1 victory point. When a player loses control of this planet, they lose 1 victory point.

1in the deck
–chance to draw

Source: Base game

ClarificationsSelect rulings confidence level

Select rulings confidence level

tirules.com
  • If the Holy Planet of Ixth law is discarded, no player loses a victory point.

Interactions

tirules.com

Miscount Disclosed

  • If Holy Planet of Ixth is elected by Miscount Disclosed, the owner will not lose a victory point.

Miscount Disclosed

  • If Holy Planet of Ixth is elected by Miscount Disclosed, the owner will not lose a victory point.

Miscount Disclosed

  • If Holy Planet of Ixth is elected by Miscount Disclosed, the owner will not lose a victory point.