Cosmic Phenomena Study
For: Anomalies are adjusted as follows: - Nebulae: The defender applies +3 to each combat roll of their ships instead. - Asteroid Fields: Fighters that do not have a move value do not participate in space combat. - Supernovas: When a player resolves the PRODUCTION abilities of 1 or more of their units in a supernova or in adjacent systems, reduce the combined cost of the produced units by 1. - Gravity Rifts: For each of their ships, a player may apply an additional +1 to their move value; if they do, that ship is removed on a result of 1–5. - Entropic Scars: At the start of the status phase, place 1 frontier token in its system. Against: No effect. The dissenter: Resolve their units' PRODUCTION abilities in 1 system.This is just a preview.This version is not currently in your build – your build uses the version.
Law
Elect
:
For: Anomalies are adjusted as follows:
- Nebulae: The defender applies +3 to each combat roll of their ships instead.
- Asteroid Fields: Fighters that do not have a move value do not participate in space combat.
- Supernovas: When a player resolves the PRODUCTION abilities of 1 or more of their units in a supernova or in adjacent systems, reduce the combined cost of the produced units by 1.
- Gravity Rifts: For each of their ships, a player may apply an additional +1 to their move value; if they do, that ship is removed on a result of 1–5.
- Entropic Scars: At the start of the status phase, place 1 frontier token in its system.
Against: No effect.
The dissenter: Resolve their units' PRODUCTION abilities in 1 system.