Future Sight
During the agenda phase, after an outcome you voted for or predicted is resolved, gain 1 trade good.This is just a preview.This version is not currently in your build – your build uses the version.
Elect
:
During the agenda phase, after an outcome you voted for or predicted is resolved, gain 1 trade good.
ClarificationsSelect rulings confidence level
tirules.com
- The Nomad player may only predict agenda outcomes via game effects that allow them to do so, e.g. rider action cards.
- If the Nomad player predicts multiple different outcomes, and one of those outcomes is resolved, they will gain the trade good.
- If the Nomad player predicts an outcome and votes for another outcome (via the Xxcha player’s Alliance promissory note), and one of those outcomes is resolved, they will gain the trade good.
- If the Deadly Plot action card is played, the Nomad will not gain a trade good from FUTURE SIGHT.
Nothing here at this confidence level – move the slider above to see less certain rulings.
Sources
LRR: Living Rules Referencetirules2: tirules2.comCommunity: TI4 Online Discord, TI4 Homebrew Hub Discord